Our Team

The minds behind the mission.

HL

Hunter Leavitt

Hardware Management & Driving Logic

Hunter Leavitt is a software developer with experience fulfilling contracts for clients working in the automotive aftermarket. Prior to his formal studies in Computer Science, Hunter gained an initial interest in Computing whilst working as a computer technician during his initial year of college, at the time studying Finance. His core professional competencies relate to the development of custom, full-stack interfaces for legacy client DBMS workflows using the .NET framework and surrounding ecosystem. He will graduate this December, 2025, from the University of Utah with a Bachelor's degree in Computer Science and a Minor in Business.

Education: B.S. Computer Science (Senior Year)
Affiliations:As a member of OpenFarm, Hunters' responsibilities are primarily surrounding the coordination of the various sub-systems engineered by his teammates in addition to the management of physical 3D printers (including the operations necessary for interfacing with them). Hunter is a firm believer in the broad utility offered by open-source software, and aims to create such utility for all users of the OpenFarm system.
Interests:Hunters' interests include modern screw-theory based robotics, algorithm design, networked systems, digital security mechanisms and practices, and basic web-development. Additionally, Hunter is an avid reader with a voracious appetite whose favored genres are science-fiction and non-fiction history; other honorable mentions include video games, exercise, and friendship.
JS

Joshua Schell

Data-Structures & Communication Services

Josh Schell is a Software Engineer Intern at Collins Aerospace, where he builds software-defined networking and distributed systems to support custom, high-reliability networks. He is completing a B.S. in Computer Science at the University of Utah (December 2025) while concurrently pursuing an M.S. in Computing with a specialization in Artificial Intelligence (expected May 2027).

Education: B.S. Computer Science (Senior Year)
Affiliations:
Josh is a core maintainer of OpenFarm, an open-source management platform for 3D printer farms, where he focuses on distributed backends and a reliable, streaming microservice architecture.
Interests: His research interests center on leveraging AI and systems expertise to build next-generation machine learning solutions, with a focus on multimodal agents, world models, embodied AI, and continual learning. He is particularly motivated to advance memory and learning in AI systems, developing agents that form richer internal representations, recall and adapt knowledge over long horizons, and transfer skills across tasks and modalities. By combining structured world models with scalable memory architectures and lifelong learning techniques, he aims to create AI that learns efficiently from sparse signals, resists catastrophic forgetting, and improves through ongoing interaction. Josh will soon join Professor Brown at the University of Utah to contribute to an interdisciplinary project at the intersection of reinforcement learning and neuroscience.
ME

Matthew Elliott

System Coordination & Input Validation

Matthew Elliott is a Software Development Engineer I at the University of Utah Eccles Health Sciences Library, where he supports technologies across VR/XR, 3D printing, photogrammetry, and digital fabrication. He is completing his Bachelor’s degree in Computer Science at the University of Utah, graduating in December 2025.

Education: B.S. Computer Science (Senior Year)
Affiliations:
Before transitioning into software engineering, Matthew served as a U.S. Navy Electronics Technician from 2013 to 2019, where he developed a strong technical foundation and a disciplined, detail-oriented approach to engineering. Additionally, Matthew contributes to OpenFarm, an open-source management system for 3D printer farms. His work focuses on building reliable tools and systems that streamline printer operations, support makerspace environments, and improve the overall workflow for students and staff. At the library, he works extensively with VR hardware, photogrammetry processes, and 3D design engineering, helping researchers and educators integrate emerging technologies into their projects.
Interests: Technically, Matthew specializes in C# and .NET, and he has strong interests in graphics programming and SQL-backed system design. He is motivated by solving practical problems and creating software that has a real impact on users’ daily work.
TP

Tyler Peters

Human-Computer Interface Design & Implementation

Tyler Peters is a Computer Science student at the University of Utah, pursuing a Bachelor of Science and a minor in Business, graduating in Spring 2026. She is passionate about Human–Computer Interaction (HCI) and is driven by the belief that thoughtfully crafted interfaces can make technology more intuitive, accessible, and empowering for everyone. After completing her undergraduate degree, she plans to continue at the University of Utah to earn a master’s degree in HCI, deepening her expertise in user-centered design, usability research, and interactive systems.

Education: B.S. Computer Science (Senior Year)
Affiliations:
Tyler is a member of OpenFarm, a capstone team creating a scalable, Dockerized platform and desktop application to modernize the workflow of the University of Utah’s Protospace 3D print farm. Her work blends UI/UX design with full-stack development, focusing on clarity, accessibility, and seamless user experience.
Interests: Outside of school, Tyler loves fantasy literature, traveling, and her cats.